Offers “Ubisoft”

Expires soon Ubisoft

Level Designer

  • Internship
  • USA
  • Design/UX/UI

Job description



 

Ubisoft is composed of over 18,000 talented people located in 55+ development studios and offices across the globe. With more than 80% of our teams dedicated to creation, Ubisoft is the biggest in-house creative force in the industry.  

 

Home to the North American Ubisoft headquarters since 1996, Ubisoft San Francisco opened its development studio in 2009 and since developed Rocksmith® and Rocksmith 2014, to teach millions of people how to play guitar and bass. With a song library of over 1,500 songs and 9 years of support the Rocksmith franchise helped millions of players around the world on their musical journey. In 2017, the studio released the critically acclaimed South Park™: The Fractured But Whole™, in collaboration with Trey Parker, Matt Stone, and South Park Digital Studios. The studio is currently working on two unannounced projects.

 

Ubisoft’s worldwide network of video game development studios and business offices work hand-in-hand each day to deliver rich and innovative gaming experiences that reflect the creativity and diversity of their teams. This cross-studio collaboration model means every team member has the opportunity to participate in challenging projects based on iconic brands including Assassin's Creed®, Tom Clancy's Rainbow Six Siege®, Tom Clancy's The Division®, For Honor®, Rabbids®, Rayman®, Watch Dogs®, Far Cry®, The Crew®, Just Dance® and more. Ubisoft is a global leader in the video games and entertainment software industry.

 

Ubisoft is committed to enriching player’s lives with original and memorable gaming experiences. We create worlds where people can express themselves, explore and discover new possibilities.

 

Are you looking to work with enthusiastic experts who are tackling game-changing challenges in entertainment and beyond? At Ubisoft, we offer an open environment where bright ideas are given a chance to shine and everyone is eager to share knowledge.

 

Take entertainment to the next level. Join us and create the unknown.

 

 

 

 

 

 

 

WHAT YOU'LL DO

 

·  ​Create compelling gameplay spaces, create geometry, place assets, and sculpt terrain based on the vision of the leads & directors
·  Manage your levels through the full cycle of production from conception to finalization
·  Prototype the environment, establish the layouts, and suggest ways of using the interactive and non-interactive elements to create the desired emotions
·  Create level concepts, block them out in the engine’s level editor and ensure a playable prototype throughout production
·  Continuously improve and balance the maps/levels for competitive gameplay
·  Work in collaboration with the level artists to ensure that the playability of the level and the graphic elements support each other
·  As the project progresses, integrate the elements produced in the map (new game play, AI, sound, etc.)
·  Collaborate with the art and design teams to ensure the consistency of your work

 

WHAT YOU'LL BRING

 

·  Minimum of 4 years of experience in the games industry working in level design or game design; shipping at least one project
·  Experience in level design
·  Multiplayer map design experience a plus
·  Hands-on attitude
·  Great communication skills and a positive attitude
·  Be a team player

 

WHAT YOU'LL GET

 

·  Medical, dental, and vision coverage
·  Employer HSA contribution (with enrollment in a HSA eligible medical plan)
·  401k match
·  Paid vacation, holiday and sick time
·  Fitness, physical, and eSports challenge reimbursements
·  Rocket Lawyer online legal service membership
·  Paid parental leave
·  Paid time off to volunteer
·  Pawternity – paid time off to bond with a newly adopted pet
·  Sabbatical leave available after 5 years of employment
·  Generous discount on new Ubisoft games

 

 

All your information will be kept confidential according to EEO guidelines.

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