Gameplay Programmer M/F Ubisoft Marie DESCHAMPS

  • Par Ubisoft
  • Annecy (Haute-Savoie)
  • Développement informatique
2016-10-26T18:16:44+0200

Description de l'offre

Company Description

Ubisoft is a global leader in the production, publication, and distribution of interactive video games. With 9,900 employees in 29 countries, the group is committed to providing innovative video games of excellent quality to the public.
Founded in 1996, Ubisoft Annecy has worked on Rayman, Splinter Cell, and Assassin’s Creed®, and Tom Clancy’s: The Division®.

You have talent and experience in the video game, you want to join a challengeant, stimulating, creative, friendliness working environment and leading edge technology? Join us !



Job Description

For its Annecy Production Studio, Ubisoft is looking for a Gameplay Programmer (M/F) to join a team in charge of developing a AAA game and participate in the upcoming Ubisoft blockbuster.

Reporting to the Lead Gameplay Programmer, you will work closely with Games Designers to participate in the development of systems related to mechanical and game logical, as well as AI and NPCs.

·  Strength of proposition, you participate in designing content prototypes in collaboration with the Design team.
·  You will participate in the architecture, design and implementation of the gameplay code following the Game Design intentions.
·  You will be looking for innovative tools and techniques allowing to achieve the best gameplay quality possible.
·  You will be the interface with all the trades (graphic designers, level designers, animators ...) to ensure that the constraints are well integrated in the game development.
Qualifications

Engineering diploma and minimum of 3 years’ experience in programming

Required technical skills :

·  Good command of C++ programming
·  Control of 3D mathematics
·  Autonomous, organized, good communication, you are endowed with real interpersonal skills and for teamwork
·  Good gaming culture and good gameplay sensitivity
·  Current level of English spoken and written

The following experiences will be a plus to your job application :

·  Experience of game’s engines as : Unity, Unreal, CryEngine, etc
·  Knowledge of techniques used in game programming: path finding, animation, IA, UI…
·  Knowledge of the specificities of developing a multiplayer game, notions of replication and network constraints
·  Personal projects related to gaming
·  Development experience on console
You are passionate about the video game industry, its technical aspects and its requirement level.
You are known for your team spirit, your technical creativity and your talent of programmer. You have a strong sense of communication and ability to popularize technical information? You are the person we are looking for!

Please submit a CV and cover letter.

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À propos de Ubisoft

Ubisoft est un éditeur indépendant de référence dans le monde du jeu vidéo. Créée en 1986, la société se concentre sur la création, l'édition et la distribution de jeux vidéos et est présente majoritairement en Europe, aux États-Unis et en Asie du Sud-Est (siège social à Montreuil, près de Paris).

Ubisoft s'engage à offrir à ses joueurs des expériences de jeu originales et mémorables à travers toutes plateformes de jeux confondues. Il s'agit actuellement de plus de 500 millions de jeux vendues dont les classiques Rayman, Assassin's Creed ou encore Far Cry.

3e développeur mondial de jeux vidéos, dont le plus gros studio se situe à Montréal, Ubisoft emploie environ 9000 personnes dont des game developer, designers, programmateurs, responsables marketing, assistants ressources humaines, chargés de communication...

Pour rejoindre Ubisoft, il est nécessaire de correspondre pleinement à la culture de l'entreprise, mais les studios à travers le monde sont toujours en recherche des talents de demain qui seront les surprendre ! Peut-être serez vous le prochain Level designer du studio de Shanghai, en Chine !





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