Vehicle Handling Designer [Open World, AAA] (279) Craig Pearn
Leamington Spa (Warwickshire) Community management
Job description
Ubisoft Leamington has been a member of the Ubisoft family since January 2017 and has collaborated on Tom Clancy’s The Division & The Division 2, Far Cry 5 and Starlink: Battle For Atlas. Currently comprised of a 70-strong team, the studio is a solid and experienced group supported by a mix of veteran developers and promising young talent. Based in Royal Leamington Spa, Ubisoft Leamington is at the heart of a thriving destination for UK game developers.
The Vehicle Handling Designer will implement key vehicle systems with respect to the creative direction and technical constraints of the project.
Responsibilities
· Responsible for implementing approved designs within the vehicle editor;
· Create and maintain game design documents as required;
· Communicate and collaborate with key stakeholders to confirm task direction and consistency of work;
· Collaborate with the user research lab and QC teams in regards to playtests of prototypes and implement feedback into work;
· Understand best practices, production pipelines and workflows;
· Plan, estimate and prioritise time frames for the competition of day to day tasks and track progress using the designated tools;
· Contribute to the handling, gameplay, and mechanics setup;
· Prioritise and meet deadlines, document and communicate progress, participate in design meetings;
· Assist the Lead Game Designer in any other ad hoc duties as required.
Skills and Knowledge
· Passion, knowledge and a strong interest in a wide range of video games, especially driving genre;
· An active interest in real world vehicles and motorsports, and the behaviour and performance of vehicles;
· Ability to translate vehicle performance designs into practical computer simulation implementations;
· Strong interpersonal and communication skills;
· Good knowledge of Microsoft Office applications;
· Familiarity with data management software (such as perforce);
· Demonstrated ability to effectively document original ideas and concepts;
· Task driven, good time management and problem-solving skills, as well as strong analysis and communication.
Relevant Experience
· Bachelor’s degree in games design or other relevant training;
· Experience working in a multi-site collaboration environment is a plus;
· 3+ years of relevant experience, preferably in AAA development .
Benefits & Relocation
Flexible working, 22 days annual leave + Christmas shutdown, private healthcare (with option to add immediate family), life insurance & income protection, workplace pension scheme, paid volunteering days, annual fitness & well-being allowance, games, technology & merchandise, subsidised travel and many more...
Relocation assistance is available to anyone currently living 50 miles or more from the studio location. Please contact a member of the talent acquisition team to find out what we have to offer and how we can support with your move here... relocation really doesn't have to be a daunting prospect.
Find out more about Ubisoft Leamington: https://reflections.ubisoft.com/about/ubisoft-leamington/
Facebook: https://www.facebook.com/Ubisoft.Leamington/
Twitter: https://twitter.com/ubileam
Ubisoft Reflections & Ubisoft Leamington is an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees.